var APP_MODE = 0;           // 0 for debug, 1 for production

window.console = (!window.console || APP_MODE)?{
    log: function() {}
    , error: function() {}
}:window.console;


/**
 * Nobi provides a simple internal event model. By tying objects together via
 * events we can be certain that objects that rely on other objects don't break
 * due to any unforseen errors that were to occur.
 *
 * It has standard notify/bind methods, but also provides an intercept/clear
 * interface. This allows objects to jump ahead of the notification queue,
 * however, only one object may do this. Multiple calls to intercept will force
 * only the last call to be "intercepted".
 *
 * Intercept is a system only resource that is available to allow developers
 * to intercept any potential points of failure.
 */
window.nobi = window.nobi || (function(){
    var commands = {};
    var catchall = {};

    return {
        notify: function(event,args) {
            if(catchall[event]) {
                catchall[event].callback.apply(catchall[event].scope,[args]);
            }
            else {
                for(i in commands[event]) {
                    commands[event][i].callback.apply(commands[event][i].scope,[args])
                }
            }
        }
        , bind: function(event,cb,scope) {
            if(commands[event] === undefined) {
                commands[event] = [];
            }

            commands[event].push({
                callback: cb
                , scope: scope || window
            });

        }
        , intercept: function(event,cb,scope) {
            catchall[event] = {
                callback: cb
                , scope: scope || window
            }
        }
        , intercepting_on: function() {
            return catchall;
        }
        , clear: function(event) {
            catchall[event] = undefined;
        }
    }
})();

/**
 * The sandbox object allows for modular development. By creating "modules" we can
 * add/remove features at will, WHEN THE GAME IS LIVE, without breaking anything.
 *
 * Modules have certain core attributes (id,developer,version) but are otherwise
 * freeform. If a module contains an "initialize" function, it will be called then
 * the module is registered.
 *
 * If a module needs to perform an action based on another out-come, see nobi.
 */
window.sandbox = window.sandbox || (function(){
    var modules = {};

    return {
        register_module: function(module,implementation,force) {
            if(!modules[module] || force) {
                modules[module] = implementation;

                nobi.notify('sandbox-module-registered',module);

                if(implementation.initialize !== undefined) {
                    implementation.initialize.call(implementation);
                }
            }
            else {
                console.error(module+' already exists.');
            }
        }
        , request_module: function(module) {
            return modules[module];
        }
        , module: {
            developer: 'Angelo R'
            , version: 0.1
            , title: 'Sample Module'
            , description: 'Module description'
        }
    };
})();


/**
 * The util method provides some use methods. Think of it as a library of useful
 * features that should be referenced. If it's something that is required for your
 * code, chances are you'll find it here.
 */
window.util = window.util || {
    check: {
        isArray: function(obj) {
            return obj.toString === '[object Array]';
        }
    }
    , extend: function(o,source) {
        for(var i in source) {
            if(!o[i]) {
                if(this.check.isArray(source[i])) {
                    o[i] = [];
                    this.extend(o[i],source[i]);
                }
                o[i] = source[i];
            }
        }
        return o;
    }
    , clone: function(source) {
        return this.extend({},source);
    }
    , each: function(obj,callback) {
        for(i in obj) {
            callback(i,obj[i]);
        }
    }
    , toggle_loader: function() {
        if($('*').css('cursor') === 'wait') {
            $('*').css('cursor','auto');
        }
        else {
            $('*').css('cursor','wait');
        }
    }
};

/**
 * http://www.openjs.com/scripts/events/keyboard_shortcuts/
 * Version : 2.01.B
 * By Binny V A
 * License : BSD
 */
shortcut = {
	'all_shortcuts':{},//All the shortcuts are stored in this array
	'add': function(shortcut_combination,callback,opt) {
		//Provide a set of default options
		var default_options = {
			'type':'keydown',
			'propagate':false,
			'disable_in_input':false,
			'target':document,
			'keycode':false
		}
		if(!opt) opt = default_options;
		else {
			for(var dfo in default_options) {
				if(typeof opt[dfo] == 'undefined') opt[dfo] = default_options[dfo];
			}
		}

		var ele = opt.target;
		if(typeof opt.target == 'string') ele = document.getElementById(opt.target);
		var ths = this;
		shortcut_combination = shortcut_combination.toLowerCase();

		//The function to be called at keypress
		var func = function(e) {
			e = e || window.event;

			if(opt['disable_in_input']) { //Don't enable shortcut keys in Input, Textarea fields
				var element;
				if(e.target) element=e.target;
				else if(e.srcElement) element=e.srcElement;
				if(element.nodeType==3) element=element.parentNode;

				if(element.tagName == 'INPUT' || element.tagName == 'TEXTAREA') return;
			}

			//Find Which key is pressed
			if (e.keyCode) code = e.keyCode;
			else if (e.which) code = e.which;
			var character = String.fromCharCode(code).toLowerCase();

			if(code == 188) character=","; //If the user presses , when the type is onkeydown
			if(code == 190) character="."; //If the user presses , when the type is onkeydown

			var keys = shortcut_combination.split("+");
			//Key Pressed - counts the number of valid keypresses - if it is same as the number of keys, the shortcut function is invoked
			var kp = 0;

			//Work around for stupid Shift key bug created by using lowercase - as a result the shift+num combination was broken
			var shift_nums = {
				"`":"~",
				"1":"!",
				"2":"@",
				"3":"#",
				"4":"$",
				"5":"%",
				"6":"^",
				"7":"&",
				"8":"*",
				"9":"(",
				"0":")",
				"-":"_",
				"=":"+",
				";":":",
				"'":"\"",
				",":"<",
				".":">",
				"/":"?",
				"\\":"|"
			}
			//Special Keys - and their codes
			var special_keys = {
				'esc':27,
				'escape':27,
				'tab':9,
				'space':32,
				'return':13,
				'enter':13,
				'backspace':8,

				'scrolllock':145,
				'scroll_lock':145,
				'scroll':145,
				'capslock':20,
				'caps_lock':20,
				'caps':20,
				'numlock':144,
				'num_lock':144,
				'num':144,

				'pause':19,
				'break':19,

				'insert':45,
				'home':36,
				'delete':46,
				'end':35,

				'pageup':33,
				'page_up':33,
				'pu':33,

				'pagedown':34,
				'page_down':34,
				'pd':34,

				'left':37,
				'up':38,
				'right':39,
				'down':40,

				'f1':112,
				'f2':113,
				'f3':114,
				'f4':115,
				'f5':116,
				'f6':117,
				'f7':118,
				'f8':119,
				'f9':120,
				'f10':121,
				'f11':122,
				'f12':123
			}

			var modifiers = {
				shift: { wanted:false, pressed:false},
				ctrl : { wanted:false, pressed:false},
				alt  : { wanted:false, pressed:false},
				meta : { wanted:false, pressed:false}	//Meta is Mac specific
			};

			if(e.ctrlKey)	modifiers.ctrl.pressed = true;
			if(e.shiftKey)	modifiers.shift.pressed = true;
			if(e.altKey)	modifiers.alt.pressed = true;
			if(e.metaKey)   modifiers.meta.pressed = true;

			for(var i=0; k=keys[i],i<keys.length; i++) {
				//Modifiers
				if(k == 'ctrl' || k == 'control') {
					kp++;
					modifiers.ctrl.wanted = true;

				} else if(k == 'shift') {
					kp++;
					modifiers.shift.wanted = true;

				} else if(k == 'alt') {
					kp++;
					modifiers.alt.wanted = true;
				} else if(k == 'meta') {
					kp++;
					modifiers.meta.wanted = true;
				} else if(k.length > 1) { //If it is a special key
					if(special_keys[k] == code) kp++;

				} else if(opt['keycode']) {
					if(opt['keycode'] == code) kp++;

				} else { //The special keys did not match
					if(character == k) kp++;
					else {
						if(shift_nums[character] && e.shiftKey) { //Stupid Shift key bug created by using lowercase
							character = shift_nums[character];
							if(character == k) kp++;
						}
					}
				}
			}

			if(kp == keys.length &&
						modifiers.ctrl.pressed == modifiers.ctrl.wanted &&
						modifiers.shift.pressed == modifiers.shift.wanted &&
						modifiers.alt.pressed == modifiers.alt.wanted &&
						modifiers.meta.pressed == modifiers.meta.wanted) {
				callback(e);

				if(!opt['propagate']) { //Stop the event
					//e.cancelBubble is supported by IE - this will kill the bubbling process.
					e.cancelBubble = true;
					e.returnValue = false;

					//e.stopPropagation works in Firefox.
					if (e.stopPropagation) {
						e.stopPropagation();
						e.preventDefault();
					}
					return false;
				}
			}
		}
		this.all_shortcuts[shortcut_combination] = {
			'callback':func,
			'target':ele,
			'event': opt['type']
		};
		//Attach the function with the event
		if(ele.addEventListener) ele.addEventListener(opt['type'], func, false);
		else if(ele.attachEvent) ele.attachEvent('on'+opt['type'], func);
		else ele['on'+opt['type']] = func;
	},

	//Remove the shortcut - just specify the shortcut and I will remove the binding
	'remove':function(shortcut_combination) {
		shortcut_combination = shortcut_combination.toLowerCase();
		var binding = this.all_shortcuts[shortcut_combination];
		delete(this.all_shortcuts[shortcut_combination])
		if(!binding) return;
		var type = binding['event'];
		var ele = binding['target'];
		var callback = binding['callback'];

		if(ele.detachEvent) ele.detachEvent('on'+type, callback);
		else if(ele.removeEventListener) ele.removeEventListener(type, callback, false);
		else ele['on'+type] = false;
	}
}

function utf8_encode (argString) {
    // http://kevin.vanzonneveld.net
    // +   original by: Webtoolkit.info (http://www.webtoolkit.info/)
    // +   improved by: Kevin van Zonneveld (http://kevin.vanzonneveld.net)
    // +   improved by: sowberry
    // +    tweaked by: Jack
    // +   bugfixed by: Onno Marsman
    // +   improved by: Yves Sucaet
    // +   bugfixed by: Onno Marsman
    // +   bugfixed by: Ulrich
    // +   bugfixed by: Rafal Kukawski
    // *     example 1: utf8_encode('Kevin van Zonneveld');
    // *     returns 1: 'Kevin van Zonneveld'

    if (argString === null || typeof argString === "undefined") {
        return "";
    }

    var string = (argString + ''); // .replace(/\r\n/g, "\n").replace(/\r/g, "\n");
    var utftext = "",
        start, end, stringl = 0;

    start = end = 0;
    stringl = string.length;
    for (var n = 0; n < stringl; n++) {
        var c1 = string.charCodeAt(n);
        var enc = null;

        if (c1 < 128) {
            end++;
        } else if (c1 > 127 && c1 < 2048) {
            enc = String.fromCharCode((c1 >> 6) | 192) + String.fromCharCode((c1 & 63) | 128);
        } else {
            enc = String.fromCharCode((c1 >> 12) | 224) + String.fromCharCode(((c1 >> 6) & 63) | 128) + String.fromCharCode((c1 & 63) | 128);
        }
        if (enc !== null) {
            if (end > start) {
                utftext += string.slice(start, end);
            }
            utftext += enc;
            start = end = n + 1;
        }
    }

    if (end > start) {
        utftext += string.slice(start, stringl);
    }

    return utftext;
}

function md5 (str) {
    // http://kevin.vanzonneveld.net
    // +   original by: Webtoolkit.info (http://www.webtoolkit.info/)
    // + namespaced by: Michael White (http://getsprink.com)
    // +    tweaked by: Jack
    // +   improved by: Kevin van Zonneveld (http://kevin.vanzonneveld.net)
    // +      input by: Brett Zamir (http://brett-zamir.me)
    // +   bugfixed by: Kevin van Zonneveld (http://kevin.vanzonneveld.net)
    // -    depends on: utf8_encode
    // *     example 1: md5('Kevin van Zonneveld');
    // *     returns 1: '6e658d4bfcb59cc13f96c14450ac40b9'
    var xl;

    var rotateLeft = function (lValue, iShiftBits) {
        return (lValue << iShiftBits) | (lValue >>> (32 - iShiftBits));
    };

    var addUnsigned = function (lX, lY) {
        var lX4, lY4, lX8, lY8, lResult;
        lX8 = (lX & 0x80000000);
        lY8 = (lY & 0x80000000);
        lX4 = (lX & 0x40000000);
        lY4 = (lY & 0x40000000);
        lResult = (lX & 0x3FFFFFFF) + (lY & 0x3FFFFFFF);
        if (lX4 & lY4) {
            return (lResult ^ 0x80000000 ^ lX8 ^ lY8);
        }
        if (lX4 | lY4) {
            if (lResult & 0x40000000) {
                return (lResult ^ 0xC0000000 ^ lX8 ^ lY8);
            } else {
                return (lResult ^ 0x40000000 ^ lX8 ^ lY8);
            }
        } else {
            return (lResult ^ lX8 ^ lY8);
        }
    };

    var _F = function (x, y, z) {
        return (x & y) | ((~x) & z);
    };
    var _G = function (x, y, z) {
        return (x & z) | (y & (~z));
    };
    var _H = function (x, y, z) {
        return (x ^ y ^ z);
    };
    var _I = function (x, y, z) {
        return (y ^ (x | (~z)));
    };

    var _FF = function (a, b, c, d, x, s, ac) {
        a = addUnsigned(a, addUnsigned(addUnsigned(_F(b, c, d), x), ac));
        return addUnsigned(rotateLeft(a, s), b);
    };

    var _GG = function (a, b, c, d, x, s, ac) {
        a = addUnsigned(a, addUnsigned(addUnsigned(_G(b, c, d), x), ac));
        return addUnsigned(rotateLeft(a, s), b);
    };

    var _HH = function (a, b, c, d, x, s, ac) {
        a = addUnsigned(a, addUnsigned(addUnsigned(_H(b, c, d), x), ac));
        return addUnsigned(rotateLeft(a, s), b);
    };

    var _II = function (a, b, c, d, x, s, ac) {
        a = addUnsigned(a, addUnsigned(addUnsigned(_I(b, c, d), x), ac));
        return addUnsigned(rotateLeft(a, s), b);
    };

    var convertToWordArray = function (str) {
        var lWordCount;
        var lMessageLength = str.length;
        var lNumberOfWords_temp1 = lMessageLength + 8;
        var lNumberOfWords_temp2 = (lNumberOfWords_temp1 - (lNumberOfWords_temp1 % 64)) / 64;
        var lNumberOfWords = (lNumberOfWords_temp2 + 1) * 16;
        var lWordArray = new Array(lNumberOfWords - 1);
        var lBytePosition = 0;
        var lByteCount = 0;
        while (lByteCount < lMessageLength) {
            lWordCount = (lByteCount - (lByteCount % 4)) / 4;
            lBytePosition = (lByteCount % 4) * 8;
            lWordArray[lWordCount] = (lWordArray[lWordCount] | (str.charCodeAt(lByteCount) << lBytePosition));
            lByteCount++;
        }
        lWordCount = (lByteCount - (lByteCount % 4)) / 4;
        lBytePosition = (lByteCount % 4) * 8;
        lWordArray[lWordCount] = lWordArray[lWordCount] | (0x80 << lBytePosition);
        lWordArray[lNumberOfWords - 2] = lMessageLength << 3;
        lWordArray[lNumberOfWords - 1] = lMessageLength >>> 29;
        return lWordArray;
    };

    var wordToHex = function (lValue) {
        var wordToHexValue = "",
            wordToHexValue_temp = "",
            lByte, lCount;
        for (lCount = 0; lCount <= 3; lCount++) {
            lByte = (lValue >>> (lCount * 8)) & 255;
            wordToHexValue_temp = "0" + lByte.toString(16);
            wordToHexValue = wordToHexValue + wordToHexValue_temp.substr(wordToHexValue_temp.length - 2, 2);
        }
        return wordToHexValue;
    };

    var x = [],
        k, AA, BB, CC, DD, a, b, c, d, S11 = 7,
        S12 = 12,
        S13 = 17,
        S14 = 22,
        S21 = 5,
        S22 = 9,
        S23 = 14,
        S24 = 20,
        S31 = 4,
        S32 = 11,
        S33 = 16,
        S34 = 23,
        S41 = 6,
        S42 = 10,
        S43 = 15,
        S44 = 21;

    str = this.utf8_encode(str);
    x = convertToWordArray(str);
    a = 0x67452301;
    b = 0xEFCDAB89;
    c = 0x98BADCFE;
    d = 0x10325476;

    xl = x.length;
    for (k = 0; k < xl; k += 16) {
        AA = a;
        BB = b;
        CC = c;
        DD = d;
        a = _FF(a, b, c, d, x[k + 0], S11, 0xD76AA478);
        d = _FF(d, a, b, c, x[k + 1], S12, 0xE8C7B756);
        c = _FF(c, d, a, b, x[k + 2], S13, 0x242070DB);
        b = _FF(b, c, d, a, x[k + 3], S14, 0xC1BDCEEE);
        a = _FF(a, b, c, d, x[k + 4], S11, 0xF57C0FAF);
        d = _FF(d, a, b, c, x[k + 5], S12, 0x4787C62A);
        c = _FF(c, d, a, b, x[k + 6], S13, 0xA8304613);
        b = _FF(b, c, d, a, x[k + 7], S14, 0xFD469501);
        a = _FF(a, b, c, d, x[k + 8], S11, 0x698098D8);
        d = _FF(d, a, b, c, x[k + 9], S12, 0x8B44F7AF);
        c = _FF(c, d, a, b, x[k + 10], S13, 0xFFFF5BB1);
        b = _FF(b, c, d, a, x[k + 11], S14, 0x895CD7BE);
        a = _FF(a, b, c, d, x[k + 12], S11, 0x6B901122);
        d = _FF(d, a, b, c, x[k + 13], S12, 0xFD987193);
        c = _FF(c, d, a, b, x[k + 14], S13, 0xA679438E);
        b = _FF(b, c, d, a, x[k + 15], S14, 0x49B40821);
        a = _GG(a, b, c, d, x[k + 1], S21, 0xF61E2562);
        d = _GG(d, a, b, c, x[k + 6], S22, 0xC040B340);
        c = _GG(c, d, a, b, x[k + 11], S23, 0x265E5A51);
        b = _GG(b, c, d, a, x[k + 0], S24, 0xE9B6C7AA);
        a = _GG(a, b, c, d, x[k + 5], S21, 0xD62F105D);
        d = _GG(d, a, b, c, x[k + 10], S22, 0x2441453);
        c = _GG(c, d, a, b, x[k + 15], S23, 0xD8A1E681);
        b = _GG(b, c, d, a, x[k + 4], S24, 0xE7D3FBC8);
        a = _GG(a, b, c, d, x[k + 9], S21, 0x21E1CDE6);
        d = _GG(d, a, b, c, x[k + 14], S22, 0xC33707D6);
        c = _GG(c, d, a, b, x[k + 3], S23, 0xF4D50D87);
        b = _GG(b, c, d, a, x[k + 8], S24, 0x455A14ED);
        a = _GG(a, b, c, d, x[k + 13], S21, 0xA9E3E905);
        d = _GG(d, a, b, c, x[k + 2], S22, 0xFCEFA3F8);
        c = _GG(c, d, a, b, x[k + 7], S23, 0x676F02D9);
        b = _GG(b, c, d, a, x[k + 12], S24, 0x8D2A4C8A);
        a = _HH(a, b, c, d, x[k + 5], S31, 0xFFFA3942);
        d = _HH(d, a, b, c, x[k + 8], S32, 0x8771F681);
        c = _HH(c, d, a, b, x[k + 11], S33, 0x6D9D6122);
        b = _HH(b, c, d, a, x[k + 14], S34, 0xFDE5380C);
        a = _HH(a, b, c, d, x[k + 1], S31, 0xA4BEEA44);
        d = _HH(d, a, b, c, x[k + 4], S32, 0x4BDECFA9);
        c = _HH(c, d, a, b, x[k + 7], S33, 0xF6BB4B60);
        b = _HH(b, c, d, a, x[k + 10], S34, 0xBEBFBC70);
        a = _HH(a, b, c, d, x[k + 13], S31, 0x289B7EC6);
        d = _HH(d, a, b, c, x[k + 0], S32, 0xEAA127FA);
        c = _HH(c, d, a, b, x[k + 3], S33, 0xD4EF3085);
        b = _HH(b, c, d, a, x[k + 6], S34, 0x4881D05);
        a = _HH(a, b, c, d, x[k + 9], S31, 0xD9D4D039);
        d = _HH(d, a, b, c, x[k + 12], S32, 0xE6DB99E5);
        c = _HH(c, d, a, b, x[k + 15], S33, 0x1FA27CF8);
        b = _HH(b, c, d, a, x[k + 2], S34, 0xC4AC5665);
        a = _II(a, b, c, d, x[k + 0], S41, 0xF4292244);
        d = _II(d, a, b, c, x[k + 7], S42, 0x432AFF97);
        c = _II(c, d, a, b, x[k + 14], S43, 0xAB9423A7);
        b = _II(b, c, d, a, x[k + 5], S44, 0xFC93A039);
        a = _II(a, b, c, d, x[k + 12], S41, 0x655B59C3);
        d = _II(d, a, b, c, x[k + 3], S42, 0x8F0CCC92);
        c = _II(c, d, a, b, x[k + 10], S43, 0xFFEFF47D);
        b = _II(b, c, d, a, x[k + 1], S44, 0x85845DD1);
        a = _II(a, b, c, d, x[k + 8], S41, 0x6FA87E4F);
        d = _II(d, a, b, c, x[k + 15], S42, 0xFE2CE6E0);
        c = _II(c, d, a, b, x[k + 6], S43, 0xA3014314);
        b = _II(b, c, d, a, x[k + 13], S44, 0x4E0811A1);
        a = _II(a, b, c, d, x[k + 4], S41, 0xF7537E82);
        d = _II(d, a, b, c, x[k + 11], S42, 0xBD3AF235);
        c = _II(c, d, a, b, x[k + 2], S43, 0x2AD7D2BB);
        b = _II(b, c, d, a, x[k + 9], S44, 0xEB86D391);
        a = addUnsigned(a, AA);
        b = addUnsigned(b, BB);
        c = addUnsigned(c, CC);
        d = addUnsigned(d, DD);
    }

    var temp = wordToHex(a) + wordToHex(b) + wordToHex(c) + wordToHex(d);

    return temp.toLowerCase();
}

// set defaults
$.ajaxSetup({
	beforeSend: function() {
		$('body').css('cursor','wait');
	}
	, complete: function() {
		$('body').css('cursor','auto');
	}
});
